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Newly-launched Fig allows crowdfunders to properly invest in (and profit from) indie games - calhounthesto

Brian Fargo. Tim Schafer. Feargus Urquhart. Those are some pretty big names to attach to any gaming externalise—the CEOs of inXile, Twice Fine, and Obsidian, respectively. Unfortunately, the three haven't teamed up into about sort of gambling supergroup. Instead they're board members for newly-announced crowdfunding platform Fig.

Think "Kickstarter for Games." Er…think "Kickstarter but exclusively for games." Oh, and it's also "Kickstarter but you tin can invest in projects instead of merely throwing money away." That last bit power be enough to get bigger amounts of money thrown around.

Here's how it works: Fig exclusive runs a single campaign at a time, and campaigns bequeath alternate between big-name indies (Obsidian, Double Fine, inXile, et cetera) and smaller indies (i.e. the Satellite Wilds drive Fig launched with on Tuesday). To each one safari is specially curated by the board, including the Schafer/Fargo/Urquhart three.

Fig

Like Kickstarter, you can salute money to games in return for traditional angel rewards. However, you'll also be able to (consistent to SEC favorable reception) like a shot gift in these games—provided you have a spare part $1,000 or much to confound around. At the import, the investment option is only available to accredited investors, though Fig is hoping to open IT to everyone after a few campaigns.

The option to invest is in all likelihood to draw in more large sums of money than Kickstarter though, which relies entirely on gratis crowdfunding. In fact, at the time I'm writing this (11:00 a.m. Pacific) the Outer Wilds campaign has already decorated $49,000—of which $34,000 is from investors.

As I see IT, companies (and individuals) are more possible to invest $10,000 in a imag than they are to throw $10,000 low the drain in return for a studio visit operating theatre whatever baubles Tim Schafer has lying around in his closet. That's not to say games are necessarily a great investiture—I'm not sure what the supposed ROI is on any of these projects, and I'm certainly no financial whiz. But some, expected Return on investment is still better than fair handing someone $10,000 American Samoa a gift.

It's an interesting project. I've pretty much given up connected Kickstarter—only backbreaking-hitters like Divinity or Dress up's Tale IV really seem to make information technology through that gauntlet these days. Merely maybe the promise of an actual share of the profits will make crowdfunding interesting again. Or it'll make people skittish about weird art projects with non very much of market potential. Or (worst case) a project will go bankrupt and everyone will get really mad.

We'll see how Crowdfunding 2.0 goes, I shot.

Source: https://www.pcworld.com/article/423120/newly-launched-fig-allows-crowdfunders-to-properly-invest-in-and-profit-from-indie-games.html

Posted by: calhounthesto.blogspot.com

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